Tuesday, 20 March 2012

Storage


Storage

Storage of goods
Containers
Information storage
Other
See also

Sunday, 18 March 2012

Motherboard

Motherboard

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In personal computers, a motherboard is the central printed circuit board (PCB) in many modern computers and holds many of the crucial components of the system, providing connectors for other peripherals. The motherboard is sometimes alternatively known as the mainboard, system board, or, on Apple computers, the logic board.[1] It is also sometimes casually shortened to mobo.
Motherboard for an Acer desktop personal computer, showing the typical components and interfaces that are found on a motherboard. This model was made by Foxconn in 2008, and follows the ATX layout (known as the "form factor") usually employed for desktop computers. It is designed to work with AMD's Athlon 64 processor.
A motherboard of a Vaio E series laptop (right)

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[edit] History

Prior to the advent of the microprocessor, a computer was usually built in a card-cage case or mainframe with components connected by a backplane consisting of a set of slots themselves connected with wires; in very old designs the wires were discrete connections between card connector pins, but printed circuit boards soon became the standard practice. The Central Processing Unit, memory and peripherals were housed on individual printed circuit boards which plugged into the backplate. During the late 1980s and 1990s, it became economical to move an increasing number of peripheral functions onto the motherboard (see below). In the late 1980s, motherboards began to include single ICs (called Super I/O chips) capable of supporting a set of low-speed peripherals: keyboard, mouse, floppy disk drive, serial ports, and parallel ports. As of the late 1990s, many personal computer motherboards supported a full range of audio, video, storage, and networking functions without the need for any expansion cards at all; higher-end systems for 3D gaming and computer graphics typically retained only the graphics card as a separate component.
The early pioneers of motherboard manufacturing were Micronics, Mylex, AMI, DTK, Hauppauge, Orchid Technology, Elitegroup, DFI, and a number of Taiwan-based manufacturers.
The most popular computers such as the Apple II and IBM PC had published schematic diagrams and other documentation which permitted rapid reverse-engineering and third-party replacement motherboards. Usually intended for building new computers compatible with the exemplars, many motherboards offered additional performance or other features and were used to upgrade the manufacturer's original equipment
The term mainboard is applied to devices with a single board and no additional expansions or capability. In modern terms this would include embedded systems and controlling boards in televisions, washing machines, etc. A motherboard specifically refers to a printed circuit board with expansion capability.

[edit] Overview

A motherboard, like a backplane, provides the electrical connections by which the other components of the system communicate, but unlike a backplane, it also connects the central processing unit and hosts other subsystems and devices.
A typical desktop computer has its microprocessor, main memory, and other essential components connected to the motherboard. Other components such as external storage, controllers for video display and sound, and peripheral devices may be attached to the motherboard as plug-in cards or via cables, although in modern computers it is increasingly common to integrate some of these peripherals into the motherboard itself.
An important component of a motherboard is the microprocessor's supporting chipset, which provides the supporting interfaces between the CPU and the various buses and external components. This chipset determines, to an extent, the features and capabilities of the motherboard.
Modern motherboards include, at a minimum:
  • sockets (or slots) in which one or more microprocessors may be installed[2]
  • slots into which the system's main memory is to be installed (typically in the form of DIMM modules containing DRAM chips)
  • a chipset which forms an interface between the CPU's front-side bus, main memory, and peripheral buses
  • non-volatile memory chips (usually Flash ROM in modern motherboards) containing the system's firmware or BIOS
  • a clock generator which produces the system clock signal to synchronize the various components
  • slots for expansion cards (these interface to the system via the buses supported by the chipset)
  • power connectors, which receive electrical power from the computer power supply and distribute it to the CPU, chipset, main memory, and expansion cards.[3]
The Octek Jaguar V motherboard from 1993.[4] This board has few onboard peripherals, as evidenced by the 6 slots provided for ISA cards and the lack of other built-in external interface connectors.
Additionally, nearly all motherboards include logic and connectors to support commonly used input devices, such as PS/2 connectors for a mouse and keyboard. Early personal computers such as the Apple II or IBM PC included only this minimal peripheral support on the motherboard. Occasionally video interface hardware was also integrated into the motherboard; for example, on the Apple II and rarely on IBM-compatible computers such as the IBM PC Jr. Additional peripherals such as disk controllers and serial ports were provided as expansion cards.
Given the high thermal design power of high-speed computer CPUs and components, modern motherboards nearly always include heat sinks and mounting points for fans to dissipate excess heat.

[edit] CPU sockets

A CPU socket or slot is an electrical component that attaches to a printed circuit board (PCB) and is designed to house a CPU (also called a microprocessor). It is a special type of integrated circuit socket designed for very high pin counts. A CPU socket provides many functions, including a physical structure to support the CPU, support for a heat sink, facilitating replacement (as well as reducing cost), and most importantly, forming an electrical interface both with the CPU and the PCB. CPU sockets can most often be found in most desktop and server computers (laptops typically use surface mount CPUs), particularly those based on the Intel x86 architecture on the motherboard. A CPU socket type and motherboard chipset must support the CPU series and speed.

[edit] Integrated peripherals

Block diagram of a modern motherboard, which supports many on-board peripheral functions as well as several expansion slots.
With the steadily declining costs and size of integrated circuits, it is now possible to include support for many peripherals on the motherboard. By combining many functions on one PCB, the physical size and total cost of the system may be reduced; highly integrated motherboards are thus especially popular in small form factor and budget computers.
For example, the ECS RS485M-M,[5] a typical modern budget motherboard for computers based on AMD processors, has on-board support for a very large range of peripherals:
Expansion cards to support all of these functions would have cost hundreds of dollars even a decade ago; however, as of April 2007 such highly integrated motherboards are available for as little as $30 in the US.

[edit] Peripheral card slots

A typical motherboard of 2009 will have a different number of connections depending on its standard.
A standard ATX motherboard will typically have one PCI-E 16x connection for a graphics card, two conventional PCI slots for various expansion cards, and one PCI-E 1x (which will eventually supersede PCI). A standard EATX motherboard will have one PCI-E 16x connection for a graphics card, and a varying number of PCI and PCI-E 1x slots. It can sometimes also have a PCI-E 4x slot. (This varies between brands and models.)
Some motherboards have two PCI-E 16x slots, to allow more than 2 monitors without special hardware, or use a special graphics technology called SLI (for Nvidia) and Crossfire (for ATI). These allow 2 graphics cards to be linked together, to allow better performance in intensive graphical computing tasks, such as gaming and video editing.
As of 2007, virtually all motherboards come with at least four USB ports on the rear, with at least 2 connections on the board internally for wiring additional front ports that may be built into the computer's case. Ethernet is also included. This is a standard networking cable for connecting the computer to a network or a modem. A sound chip is always included on the motherboard, to allow sound output without the need for any extra components. This allows computers to be far more multimedia-based than before. Some motherboards contain video outputs on the back panel for integrated graphics solutions (either embedded in the motherboard, or combined with the microprocessor, such as the Intel HD Graphics). A separate card may still be used.

[edit] Temperature and reliability

Motherboards are generally air cooled with heat sinks often mounted on larger chips, such as the Northbridge, in modern motherboards. Insufficient or improper cooling can cause damage to the internal components of the computer and cause it to crash. Passive cooling, or a single fan mounted on the power supply, was sufficient for many desktop computer CPUs until the late 1990s; since then, most have required CPU fans mounted on their heat sinks, due to rising clock speeds and power consumption. Most motherboards have connectors for additional case fans as well. Newer motherboards have integrated temperature sensors to detect motherboard and CPU temperatures, and controllable fan connectors which the BIOS or operating system can use to regulate fan speed. Some computers (which typically have high-performance microprocessors, large amounts of RAM, and high-performance video cards) use a water-cooling system instead of many fans.
Some small form factor computers and home theater PCs designed for quiet and energy-efficient operation boast fan-less designs. This typically requires the use of a low-power CPU, as well as careful layout of the motherboard and other components to allow for heat sink placement.
A 2003 study[6] found that some spurious computer crashes and general reliability issues, ranging from screen image distortions to I/O read/write errors, can be attributed not to software or peripheral hardware but to aging capacitors on PC motherboards. Ultimately this was shown to be the result of a faulty electrolyte formulation.[7]
A microATX motherboard with some faulty capacitors.
For more information on premature capacitor failure on PC motherboards, see capacitor plague.
Motherboards use electrolytic capacitors to filter the DC power distributed around the board. These capacitors age at a temperature-dependent rate, as their water based electrolytes slowly evaporate. This can lead to loss of capacitance and subsequent motherboard malfunctions due to voltage instabilities. While most capacitors are rated for 2000 hours of operation at 105 °C,[8] their expected design life roughly doubles for every 10 °C below this. At 45 °C a lifetime of 15 years can be expected. This appears reasonable for a computer motherboard. However, many manufacturers have delivered substandard capacitors,[9] which significantly reduce life expectancy. Inadequate case cooling and elevated temperatures easily exacerbate this problem. It is possible, but tedious and time-consuming, to find and replace failed capacitors on PC motherboards.

[edit] Form factor

Motherboards are produced in a variety of sizes and shapes called computer form factor, some of which are specific to individual computer manufacturers. However, the motherboards used in IBM-compatible systems are designed to fit various case sizes. As of 2007, most desktop computer motherboards use one of these[which?] standard form factors—even those found in Macintosh and Sun computers, which have not been built from commodity components. A case's motherboard and PSU form factor must all match, though some smaller form factor motherboards of the same family will fit larger cases. For example, an ATX case will usually accommodate a microATX motherboard.
Laptop computers generally use highly integrated, miniaturized and customized motherboards. This is one of the reasons that laptop computers are difficult to upgrade and expensive to repair. Often the failure of one laptop component requires the replacement of the entire motherboard, which is usually more expensive than a desktop motherboard due to the large number of integrated components.

[edit] Bootstrapping using the BIOS

Motherboards contain some non-volatile memory to initialize the system and load an operating system from some external peripheral device. Microcomputers such as the Apple II and IBM PC used ROM chips, mounted in sockets on the motherboard. At power-up, the central processor would load its program counter with the address of the boot ROM and start executing ROM instructions, displaying system information on the screen and running memory checks, which would in turn start loading memory from an external or peripheral device (disk drive). If none is available, then the computer can perform tasks from other memory stores or display an error message, depending on the model and design of the computer and version of the BIOS.
Most modern motherboard designs use a BIOS, stored in an EEPROM chip soldered or socketed to the motherboard, to bootstrap an operating system. When power is first applied to the motherboard, the BIOS firmware tests and configures memory, circuitry, and peripherals. This Power-On Self Test (POST) may include testing some of the following things:
On recent motherboards, the BIOS may also patch the central processor microcode if the BIOS detects that the installed CPU is one in for which errata has been published. Many of the above devices can be stored with machine code instructions to load an operating system or program.

[edit] See also

[edit] References

  1. ^ Paul Miller. "Apple sneaks new logic board into whining MacBook Pros" (2006). Engadget. Retrieved 2008-10-23.
  2. ^ In the case of CPUs in BGA packages, such as the VIA C3, the CPU is directly soldered to the motherboard.
  3. ^ As of 2007, some graphics cards (e.g. GeForce 8 and Radeon R600) require more power than the motherboard can provide, and thus dedicated connectors have been introduced to attach them directly to the power supply. (Note that most disk drives also connect to the power supply via dedicated connectors.)
  4. ^ "Golden Oldies: 1993 mainboards". Retrieved 2007-06-27.
  5. ^ "RS485M-M (V1.0)". Retrieved 2007-06-27.
  6. ^ c't Magazine, vol. 21, pp. 216-221. 2003.
  7. ^ Yu-Tzu Chiu, Samuel K. Moore "Faults & Failures: Leaking Capacitors Muck up Motherboards" (2003-02-19) IEEE Spectrum accessed 2008-03-10
  8. ^ See the capacitor lifetime formula at [1].
  9. ^ Carey Holzman The healthy PC: preventive care and home remedies for your computer McGraw-Hill Professional, 2003 ISBN 0072229233 page 174

[edit] External links

Input And Output Devices

Input/output

From Wikipedia, the free encyclopedia
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In computing, input/output, or I/O, refers to the communication between an information processing system (such as a computer), and the outside world, possibly a human, or another information processing system. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. I/O devices are used by a person (or other system) to communicate with a computer. For instance, a keyboard or a mouse may be an input device for a computer, while monitors and printers are considered output devices for a computer. Devices for communication between computers, such as modems and network cards, typically serve for both input and output.
Note that the designation of a device as either input or output depends on the perspective. Mouse and keyboards take as input physical movement that the human user outputs and convert it into signals that a computer can understand. The output from these devices is input for the computer. Similarly, printers and monitors take as input signals that a computer outputs. They then convert these signals into representations that human users can see or read. For a human user the process of reading or seeing these representations is receiving input. These interactions between computers and humans is studied in a field called human–computer interaction.
In computer architecture, the combination of the CPU and main memory (i.e. memory that the CPU can read and write to directly, with individual instructions) is considered the brain of a computer, and from that point of view any transfer of information from or to that combination, for example to or from a disk drive, is considered I/O. The CPU and its supporting circuitry provide memory-mapped I/O that is used in low-level computer programming, such as the implementation of device drivers. An I/O algorithm is one designed to exploit locality and perform efficiently when data reside on secondary storage, such as a disk drive.

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Interface

An I/O interface is required whenever the I/O device is driven by the processor. The interface must have necessary logic to interpret the device address generated by the processor. Handshaking should be implemented by the interface using appropriate commands (like BUSY, READY, and WAIT), and the processor can communicate with an I/O device through the interface. If different data formats are being exchanged, the interface must be able to convert serial data to parallel form and vice-versa. There must be provision for generating interrupts and the corresponding type numbers for further processing by the processor if required.
A computer that uses memory-mapped I/O accesses hardware by reading and writing to specific memory locations, using the same assembly language instructions that computer would normally use to access memory.

Higher-level implementation

Higher-level operating system and programming facilities employ separate, more abstract I/O concepts and primitives. For example, most operating systems provide application programs with the concept of files. The C and C++ programming languages, and operating systems in the Unix family, traditionally abstract files and devices as streams, which can be read or written, or sometimes both. The C standard library provides functions for manipulating streams for input and output.
In the context of the ALGOL 68 programming language, the input and output facilities are collectively referred to as transput. The ALGOL 68 transput library recognizes the following standard files/devices: stand in, stand out, stand errors and stand back.
An alternative to special primitive functions is the I/O monad, which permits programs to just describe I/O, and the actions are carried out outside the program. This is notable because the I/O functions would introduce side-effects to any programming language, but this allows purely functional programming to be practical.

Addressing mode

There are many ways through which data can be read or stored in the memory. Each method is an addressing mode, and has its own advantages and limitations.
There are many type of addressing modes such as direct addressing, indirect addressing, immediate addressing, index addressing, based addressing, based-index addressing, implied addressing, etc.

Direct addressing

In this type of address of the data is a part of the instructions itself. When the processor interprets the instruction, it gets the memory address from where it can be read/written the required information. For example:[1]
MOV register, [address] ; to read
MOV [address], register ; to write
 
; similarly
IN  register, [address] ; to read as input
OUT [address], register ; to write as output
Here the address operand points to a memory location which holds the data and copies it into/from the specified register. A pair of brackets is a dereference operator.

Indirect addressing

According to the above example, the address can be stored in another register. Therefore, the instructions will have the register representing the address. So to fetch the data, the instruction must be interpreted appropriate register selected. The value of the register will be used for addressing appropriate memory location and then data will be read/written. This addressing method has an advantage against the direct mode that the register value is changeable so the appropriate memory location can also be dynamically selected.

Port-mapped I/O

Port-mapped I/O usually requires the use of instructions which are specifically designed to perform I/O operations.

See also

References